Showing posts with label kill team. Show all posts
Showing posts with label kill team. Show all posts

Tuesday, 9 April 2013

The chosen nine of Pythia part 3.

With less than a week until this fun event, here is my up to date photo taken this morning:

my nine astartes kill team

The two on the right still need painting and on some I would liek to add some details,
Today I would like to get the paises painted and the models glued on to them.
Tomorrow I will work on their power swords.

Will I have time to knock up a small display board?

Odysseas from Iron snakes of Ithaka and above him Atromos from the Heraclean Chapter
He leads this group and feels no pain ^^ / I am realy happy with the lion head and  cloak.
The cloak was done using three oil paints. Very painless method.
Spartan- enough said.
Polithamas- from the Thessaly myrmidons. Bad photo sorry. I added some freehand to make him interesting,
Ypermaxos- The Athenian Champion.
Triton from the tides of Corinthia and Demetrious from the Makedonian Guard. Both still WIP
Anileis the merciles from the Minotaurs
Aristomaxos from the Achaian League

Expect a new post withing this week.

Monday, 4 March 2013

Kill team, a bit of progress.

Good morning readers,
Another weekend passes us bye, but it was a good one.

I finished my anchient greek themes bases and made a first cast in resin.




I also started on my greek marines:


I other news :
The new demons codex & army books are out, I have not read it yet but I did see that screamers and flammers got nerfed realy hard; cause who would buy new stuff when flammers and screamer are so overpowered?! but now that you have bought +20 of each its time to nefr them and rule boost are new releases. This was so obvious it makes me feel a bit sick. On the other hand if you did play 3x9 flammers and 3x9 screamers- serves you right. Who says two wrongs dont make a right! :-).

This is also good news for kill team I think, it will give space marine armies a better chance, but has me thinking if I now should have ap3 weapons, which would mean a diffrent army list. I am hopping my 18 shoots can snipe the specialist weapons fast.

My friend Harry has changed his list from demons to nids, 10 hormagaunts, 10 termigaunts and
Wait for it
The doom of malan'tai!!!!!
 
I dont know how the doom passed undetected in the previous event he looks sick, 4 wounds a +3 inv, and the potential to gain many more wounds and a ap1 blast.

The problem with the list is if you can kill the malantai you can probably force them to flee.
There is no synapse creature in the list and the 20 troops need to take 20 ld (at ld6) to see if the behave normaly or start running into cover.
 
Still killing the Malan'tai will be no easy task, we will playtest it a bit this Wednesday hopefuly.

Last bit of news is Dark age games released the new faction I have been waiting for the Kukulkani.
Though I have not played Dark age yet it looks to be a nice skirmish game that again does not require tons of models and you share one common game turn were you activate one unit then the opponent activates one and it continues until all units have been activated. Sounds good, when ready and know more about it I will write a small review.
 






That all for now, Have a great week and expect a few greek marine updates to follow.

Tuesday, 5 February 2013

Τhe chosen nine of Pythiα part1/ Kill team.

Hello readers part 2 on the nurgle landing pad is underway today I hope to get some painting.

But today I actualy want to decide the look into my kill team which is also the starting point of my greek marine army.

My list is 9 grey knight strike squad marines with psybolts.

This post is writen so I can decide and comeback to who is in the team what do they wear, colours symbols chapter weapons etc. while I can write and save this post before publishing, I can edit and add details.

So 9 space marines from greek Chapters:
I will start with the GW known ones. And also give them a name some background and the reason joining Pythias guard.

1. Irons snakes of Ithaka-will try and find a name from the story.- colours blue steel with a white shoulder pad  blue Ω snake and red trim.
Modeling-All the following images are not mine. I am liking the snake inside the armour. I will try and adopt that.

 Forgewold has a torso like it but its in a 37£ pound set so I will try and make my own.



Also these breast plates are rather nice. one will go for iron snakes and the other to argos hyrda.





2. Minotaurs - standard chapter colours.
For this model I am going to use from waste down the fogeworld model asterion

I am going to give him a two handed axe to count as a nemesis sword.




then I go into city states.

3. Owls of Athena- Pericles the Younger, Son of Pericles, to prove his love for the city of Athena (his mother was not Athenian, (making him not a pure blood Athenian), he volenteered for the position.

4. Spartans -Aristodemus The only one of the 300 spartans that escaped the first tyranid assault at the hot gates cause of an eye infection, he seeks the enemy with zeal.

5. Macedonian Guard.-  Demetrius, once a personal bodyguard to Chapter master Alexander  was accused for consipacy withing the Macedonian Guard and was sentenced to execution, Alexander spared him and was exiled from Makedonia. He painted his gloves red(as sign of shame)and joined Pythias force until he is absolved.

6. Heraclids of thebes -  Atromos son of Hercules and Stratonikh. Offspring of Hercules Atromos name means fearless in anchient greek. He proudly serves Pythia as trybute from Thebes,  honoring his chapter and his fathers name.

7. Argos - Διομηδης- The Water Snake. Argive distintive feature was the Hydra (water-snake) symbol , which is associated with Argos after Heracles killed the water-snake at Lerna, near Argos. Upon returning from war found his city gates closed and his thone taken. Discusted and tired from the recent war he founded a new city, and then joined Pythia as trybute.

8. Korintians

9. Golden Lions of Samos.

Last night I split the components for each marine. Photos tomorrow, I will be giving the minotaur a terminator head with horns so he looks like a bull.

I think I will start with three at one time.
I am going to start with Spartan Athenian and Minotaur.

Some images for inspiration:

















I gathered  last night the parts available for each marine. Gw, forgeworld, black lotus, puppets war,,microart studio and scibor. I am also waiting for some chapter house studio greek heads.

Wednesday, 9 January 2013

Kill team round 2.

Hello readers. I bought my ticket for the second kill team event, but this time I am not alone, I am going with my brother, we used to go to magic the gathering tournamets together and this will be his first wargame table top event, I also need to teach him 40k. It going to be fun, he has his eye on chaos.



 I myself am seriously getting my game on and making 9 greek marines.





Tickets for Aprils kill team and 40k doubles are on sale today.

Thursday, 27 December 2012

Kill team for 13 of April

Dear readers I hope you had a good Christmass,
I got 30£ gw vouchers and a box of scouts, but today I am posting about something that has me very excited, I have decided my next kill team for 13 of April! There is nothing wrong with my nightlords, I love them and they performed great. But  I want to raise the WOW factor. I have decided to not playtest vs demons, and just make what I think is cool and still playable.

I will be using 9 grey knights with psybolts. TA dA! not impresed?
what if they were made out from Librarians from eight different chapters,
.... and had been captured by Kairos and had their spells erased,
...and now were trying to exit the warp worlds while chasing Kairos.


I have a story in my mind, which I want to make into a comic.
Sometimes when a librarian causes a perils of the warp his mind is frazled but some rare occations Kairos will grab and pull into the warp some librarian he sees fit for eternal torment. He places them on this 3 level plave dimension and has them magicaly chained on large X's.

He scars their forehead removing their known spells (this way ingame they dont know 18 different spells). The librarians escape when the (grey knight still not sure) voleneraly stops his mechanical hearts, is dragged to the death plane (a plane covered in dead librarian armor, weaponary and skulls) he is then brought back to life when the remaining librarians still tied up reactivate one of his  hearts with focused telekinisis, he then ignites his other 2 hearts, recovers his weaponary slains 4 horors-lakeys and releases his brothers. He directs them to the death plane and they are advised to search for grey knight blades for killing demons and stormbolters (best gun).
They await for Kairos to reapear as he pulls through another grey knight they wound him with the storm bolters bleeds panics and exits the realm prison the librarians jump into the portal left behind him, They will slay scores of demons as they chase Kairos. My objective will be a portal.
also the newcomer grey knight will teach them hammerhands and the other grey knight spell.


My librarians will be might change, I want them to be colour full,

Blood Angel blue with red shoulder pad                rage
Space wolf sace wolf grey                                       frenzy
2 grey knights silver 1                                              fnp
Salamander  black with flames (will look like a legion of the damned)
Imperial fists blue with yellow shoulder pad
Ultramarine  all blue
White scars   whire
Exorsist librarian - Malachite Red 

I am trying to add alot of colours to the unit I got all black, all white , all spacewolf grey, red, silver, and variations of blue, I would like to cut the ultramarines for something more interesting.

Do you know any intresting sceme for librarian to recomend?

Monday, 17 December 2012

Kill team at GAMES WORKSHOP report.

Hello readers,
I am going to write my adventurous Saturday where I played 40k Kill teams in warhammer world.

5:15 am
   Wake up, shower, pack away Uzas (blood on his blade was still drying the night before) double checked I got everything and cycled into the night.

6:10
  On the train. sleep -sleep

9:00
Back in warhammer world, I registered and set up my stuff and unpack the claws, already I get some nice comments about them,




9:30
Game 1
First game of the day is against grey knights, a strong codex. Thankfully my opponent did not invest in psybolts.

All is going well for my team, then I realise there are only 2 minutes on the clock, when time runs out everything stops. So I quickly take a melta shot and kill a greyknight and xarl takes another one in combat, he dies too. I pass the turn quickly and he is forced to take his first break test been below have strenght, and he passes it.  But only the fact that he took the test gives me +5vp points.
His flammer guy had torrent. I can't remember his other USR.


10:20 Game 2 against Davids Necrons.

David informs me that reanimation protocols work for each one, GW teams ruling.
He has 2 destroyers that have str 5 (I think) ap3 2 shots, he has given one large plast and the other torrent and has the rest of the points on warriors with one fleshrender USR.
 So basicly hes shoots 2 large templates ap3, fuck!
I spread my marines out and have them in cover, the template his 1 miniature at a time goes on psykcer and i go to ground and save,. next turn the same. I kill a bucnh of his guys some dont go up, I also take down the 2 destroyers but the blast template gets up again.
Talos dies having failed a 5" charge, but I hold the objective killed 2 specialists and make him take a test.
The objective was taken by the poor psycker who did nothing but go to ground trying to stay alive.
I win in points but he gains 10 too, but in this format the only thing you should care about is geting vp, not how many you give away.


 11:10 Game 3 against Gareths Sternguard
And 3rd game I go second.
Gareth invested in some specialist weapons,where I personally think you just try and get as many bodies of sternguard you can. He had Smash and gave his heavy bolter large blast, so he did 3 large blast str 5 templates. turn 2 I had lost 4 guys but after that with some lucky roles and having more bodies I wiped him out having 3 chaos warriors left.

12:00 Game 4 Against Joes nids





I ask Jo a few things about his nids and realize they are shooty nids not combat, his boss has large blast.
I play very agressivly and with some good shooting I take 2 out by turn 2. Talos killed 2 nids in that game.
Before the time ends I wipe him out.


Lunch break- turkey and stuffing pie.


1:45 Game 5 Table 4 against IG.




I was playing against Vostroyans, he had a psycker that does 2d6 and since you can split the shoots...
He has a melta with torrent.
I feel confident against this army, an army nightlord would charge and scare the living hell out of those soldiers. We have come for you!
Also 1st game I go first! and he steals the initiative moves his melta guy and kills xarl and my psycker!:-{
My turn I move towards him kill the melta and his psycker, with the two major threats out I just need to survive the laspistols and sniper shoots he was unlucky I was lucky I slaughtered all his troops but one and the time ran out. 14 points for me.

2:35 game 6 table 3. Demons!
On Table 2 three paladins go against some necrons.
I managed to avoid demons for 5 games and I was happy for that.




Torrent on a flammer rage on a screamer and another flammer had pcycker.
I had some bad shooting, and my psycker of all games blows him self up.Against demons you do not get a second chance. He tabled me and had time to get a bear too. Realy really one sided game. He gets 17p I get 0.

3:25  Game 7 against eldar He has 5 firedragons with meltas (torent melta) and 10 warriors.
I go second again.
I did had some bad roles he saved alot on a 4+ then I make a mistake and forgot to assault his last melta that screwed me over, also its a bad day when a chaos space marine dies in combat from a warriors single attack. Bad luck + mistakes cost me the game, still it was a battle and close (I needed to kill one more to cause break test). Still enjoyable and lovey painted army. Here is a picture of them in another game.

I also noticed that he then went on to play table 2 against 8 flammers and got tabled. That could have been me if I won.

4:15 game 8 Grey knights.
Sorry no picture, I tabled them with 3 minutes left. 17 points.

Awards -final standings.

I came 12th with 91 points, 6 wins 2 losses. I can only be happy with that result, its a game and a bad dice roll can cost you, there is no reason why when making a break test I can't roll a 11 or 12. Some games I was lucky some unlucky. The power of the demons is annoying, no list seemed superior to another I can win the eldar , I can lose against the necrons grey knights and sternguard. But against demons I feel helpless.
If I attend the next kill team it will be with a list set vs demons.




the best kill team award was won with 5 space hulk terminators.




5 blood angels, lovely paint job, but 0 conversion.  They do have a kill team feel I suppose, it just looks like best painted award.

The event was a relatively cheap enjoyable event. I would like to go to the next one if I can find a space marine solution to demons and have company to geek out with.

Possible lists
I was thinking of 9 grey knight troops with psybolt. give the leader feel no pain.  18 str5 shoots at 24 inches is brilliant, the have preferred enemy demons, can instant kill demons, they are all psycker so +5 deny the witch, charging demons makes the demons ini1.
 Disadvantages are if I lose the Sergeant I am at ld8 but I suppose all space marines are like that and  no save vs demons.
Another possible list is 10 death company, 10 shoots str 4 at 24, but relentless feel no pain, and 4 attacks on the charge.
And finally 7 thousand sons +3inv. but might fail against other armies.

Also they released the new rulepack, torrent, blast, smash, demon, psycker, and many more have been left out.

What do you think?