Monday, 27 June 2011

1st place in the forgeworld Badab War Weekend. Fire Hawks prevail!

If you have been following this blog you will have read about me babbling about the Badab war campaign that took place the weekend that just passed. It was great fun, great atmosphere (at least my games) and I was happy to see alot of players took the effort to dig out their old badab war chapter marines or create new ones.
I managed to finish first with 4 wins and 1 draw. Claiming the title of "Emperors Champion" :-P

Photobucket



Luck always is necessary but I also prepared my list depending on the scenario and brought with me 3500p (5HQ in there). Were others had a 2500 point list and took things out for the other lower point games, I felled different units to help my game. Luck and preparation gave me first place, a lot of luck.
If i am not mistaken there were 60 players 30 on each side, present were:

 Salamandres, Sons of medusa, 2 Mantis warriors, astral claws (marines), 2 astral claws (FW list which is a mix of IG and marines), 2 or 3  charcharadons, Minotaurs, Red scorpions, Lamenters, 3 Dark angels, blood angels, 3 ultramarines and about 5 grey knights and many more which I cant remember. No space wolfs, maybe badab sector was too far for thunderwolfs to ride.

Lucky factor #1 I hoped I would not play against grey knights and i did not. Well I did in the last game which was apocalypse but then my team mate had a grey knight army. They are just lethal and shoot and combat on a totally different level.

Here is my trophy
Photobucket

The funny thing is I went wanting to get nominated for best painted , (which I did not make it) and ended up winning the tournament.. They told me it was because some of my vehicles were unfinished, and I agree they were right, I should have not put out my half painted vehicles on display and still be showing 3000p.

Photobucket

Photobucket

I will do a review of  my games.
Game 1 vs Rishard and his dark angels.
 This is the game I had prepered for because I knew it was the worst game for the loyalist. I get 3 hq, and set up in the middle if they live I score points if they die my opponent does, the player with the most kill points scores a point.

My list was
HQ
Lias Issodon
140


Master of the forge
100
power weapon & pistol
15


Librarian
100
strom shield terminator armor
40
The avenger, Gate of infinity


Troops
5 marines
90
5 marines
80
Fist
25
combi melta
10
Missle launcher
0
Melta
5
Rhino
35




5 marines
90
5 marines
80
Fist
25
combi melta
10
Melta
5
rhino
35


5 marines
90
p.w
15
rhino
35




Elites
10 terminators
400
3 claws
7 storm shields  thunder H.


5 Sternguard
125
3 sternguard
75
6 combi meltas
30
1 combi flamer
5
Drop pod
35


Iron Clad
135
Assault drop pod
50


Fast
Vanguard veterans
125
power sword
0
claw
15
claw
15
power weapon
15
5 jump packs
50






Heavy
5 devastators
90
3 missile launchers
45


5 devastators
90
1 lascannons
25
3missle launcher
45


Dreadnought (Lord of armory)
105
 2500 points

My opponent had Azzrael
10 deathwing termies
2 tactical marine units of 10
2 assault marine units of 10
10 devastators with 2 plasma cannons and 2 lasscannons
predator
vindicator
librarian
3 bikes.

Lias sabotazed the vindicator making it immobilized.
The master of the forge bolstered the defenses of the center piece of the ruins and with lias changing the combat tactics to stealth, my 2 devastator units inside the ruins had a 2+ cover save. lias and the master of the forge joined a devastator unit each. my librarian was in orbit with 8 sternguard. on one side spread out were 10 terminators on the other side 3 rhinos on my edges and a dreadnought. I play second.
 turn one 1 lose 2 rhinos and 2 tacticals,
my turn stenguard come in and shoot done 5 terminators while my terminators reach his assault squad and ruin them. my tactical left takes down the vindicator. unfortunatly his 4 terminators and Azzrael reach Lias and cut him down. next turn though they will die from terminators and ironclad.
Later on all my sternguard die and the librarian is on his one nowere to hide  from 2 lasscanons and a plasma cannon, so i decided to do gate of infinity on a clear area away from the range of his weapons. but I roll scater and double 3s and he gets sucked into the warp. I think I played that wrong. I should have moved and run and taken my chances Any way master of the forge lives and I score more killpoints so its a draw.

Game 2 vs Steve and his Ig astral claws

my list for this game was 
HQ


Captain of the 6th
100


Artificer armor
15


Jump pack
25


Relic blade
30


digital weapons
10










Librarian Stelios Casadin
100


strom shield terminator armor
40


The avenger, Vortex of doom

Fast



10  Assault Marines
Troops

Flammer
5 marines
90

Thunder Hammer
5 marines
80

flammer
Fist
25


combi melta
10

Attack bike
Missle launcher
0

Melta
Melta
5


Rhino
35










5 marines
90


5 marines
80


Power sword
15


Melta
5


rhino
35






























Elites


5 terminators
200


2 claws


3 storm shields  thunder H.


Land raider redeemer
240


Multi-melta
10






5 Sternguard
125


3 sternguard
75


6 combi meltas
30


1 combi flamer
5


fist
25


Drop pod
35










Iron Clad
135


Assault drop pod
50





Steve had lots of ig, 2 units in chimeras with 2 brutes, 2 vendetas, 8 tanks? and 3 automated lascannons and 3 automated heavy bolter bs 2 twin linked, command squad 2 weapon teams.

I deploy all in one side (avoiding the side with the automated weapons ansd 5 tanks) sweap in  and move to the middle scorring 12 kill ponts and slaying his hq with mine.

Photobucket

Photobucket

Game 3 seemed to be the hardest.
They have to put 3 rhinos/razorbacks in my deployment zone (12" from the board to win)
 my opponent had mechanized lamenters. Well thought list, I liked it, he had 2 rhinos, 1 razor back, 2 ball, 1 vindicator, 1 predators, 1 land raider. That’s 8 vehicles.

And I think this was my weakest list. I would definitely rebuild this. Also in this scenario secessionists have 500p more than loyalists.
my list
Captain
100
jump pack
25
Thunder Hammer
30


Troops

5 marines
90
5 marines
80
Fist
25
combi melta
10
Missle launcher
0
Melta
5
Rhino
35
Hunter killer missle
10






5 marines
90
5 marines
80
Fist
25
combi melta
10
Melta
5
Rhino
35
Hunter killer missle
10






Elites

5 terminators
200
5 storm shields  thunder H.

redeemer
240
multi melta
10






Dreadnought
105




Iron Clad
135

my deployment is: across the board:     rhino    dread    lr    iron clad  devastators  rhino 

he decides to put them all on one side.
He also had a librarian in the land raider giving the vehicles +5 cover. Combined with his fast vehicles" move 12, shoot, then I need 6's to hit. We both rolled allot of 1s for armour penetration. I thought I rolled more1's. he disagreed. I disagreed that he rolled more 1's. Any way turn 2 my troop’s melta gun the 1 rhino to pieces while the other one gets blown up by a hunter killer missle. On his turn he decided to tank shock me with the third rhino and i blow it up. (i think that was a mistake, he should have stayed put and assaulted with his marines from the LR. which he did the next turn and slaughtered me.) I also did a mistake  I should have probably ran with my devastators but instead I took a shoot at the side of the vindicator but failed again.
Next turn he puts the vehicles on the other side which was another mistake. Because  I have my dread on that side and my rhino in the middle of the table while he had nothing.
Vindicator and predator were shooting at my rhino and dread while they were shooting at the rhinos.
Turn 5 I need to blow up 1 rhino to stop him from winning ( he could not blow up 3 vehicles even with 7 turns). multimelta penetrates and I get weapon destroyed!!!! the melta gun from the tactical fails! i charge the vehicle with the tactical and the dread 6s to hit the dread fails but the sergeant gets a hid and wreaks it. At that point my opponent conseded. We both forgot that he could simply try wipe me out. if we continued the game might have ended right after or the next turn on a 4 up. I had left 2 rhinos ( 1 would get assaulted and destroyed for sure from his tactical) 1 dreadnought 2 tactical marines left. We both did not think of that we ended it 2-1 objectives to me. hardest and most nerve racking game.
Lucky factor #2 been able to destroy a razzorback with a sergeant.

Game 4 was against mantis warriors
I was saying this was the easiest scenario for the loyalist. 2000p planet strike I need to blow up 3 teleporting pads armour 12. My opponent had 250p less than me. he had 2 LR 1 predator 2 dreadnaughts with auto canons, 2 tactical 5 terminators and a devastator squad.
My dream came true i get to play a game were death comes from above

in planet strike units that can deep strike normally can deep strike and assault.

 also infantry that does not nomaly deep strike get to but cant assault.

My list

Damocles Rhino
60


Captain of the 6th
100
Artificer armor
15
Jump pack
25
Relic blade
30
melta bomb
5




Captain of the 1st
100
Terminator armor
40
Thunder Hammer
20
Storm shield
10




Elites

10 terminators
400
3 claws

7 storm shields  thunder H.



5 Sternguard
125
3 sternguard
75
6 combi meltas
30
fist
25
Drop pod
35
Locator beacon Bacon
10


Iron Clad
135
Assault drop pod
50
Heavy Flammer
10


Dreadnought
105
Lascannon
30
Missle launcer
10

Fast

Vanguard veterans
125
Relic blade
15
claw
15
claw
15
power weapon
15
5 jump packs
50


10  Assault Marines
180
Flammer
10
Thunder Hammer
30




Attack bike
40
Melta
10


Attack bike
40
Multi melta
10

Lucky fact #3
Having my worst luck on my easiest mission. Had this been any other game I would have lost.
Firestorm scaters.
5 terminators mishap and die
The vanguard mishap and go back in orbit.
Captain with 4 attacks auto hit needs 5 to penetrate fails or when he does he cant blow it up.
at least i took out the 2 lr turn 1.
Turn 2 see if the other terminators show up I need a roll of +2. I roll 1. I get to reroll because of the Damocles Rhino . 1 again.
Turn 3 I manage to blow up 2 pads  and my terminators come in automatically but scatter on the building but this time with Damocles Rhino in game I can reroll the scatter they are ok and they assault the dreadnaught.
Turn 4 my opponent conceded. Oh while I have problems blowing up pads with hammers melta guns melta bombs my opponent manages to blow up my ironclad needing a 6 to penetrate and then rolls another 6. Good game though my bad luck made this massacre into a game. Elsewhere someone with 3 storm ravens won the game before his opponent got a chance to play.

Game 5 was apocalypse, I get to play again against Richard ( dark angels) and with Ben ( grey knights) my partner was Steve with Grey knights

my list was
HQ



Damocles Rhino
60


Chapter Master Lysander
125
Terminator armor
40
Thunder Hammer
20
Storm shield
10


Librarian Stelios Casadin
100
strom shield terminator armor
40
The avenger, Null Zone





Troops

5 marines
90
5 marines
80
Fist
25
combi melta
10
Missle launcher
0
Melta
5
Rhino
35
Huner missle
10


5 marines
90
5 marines
80
Fist
25
combi melta
10
Melta
5
rhino
35










Elites

10 terminators
400
3 claws

7 storm shields  thunder H.







Iron Clad
135
Drop pod
35
Locator Beacon
10


Dreadnought
105
Drop pod
35
Locator beacon
10

Fast

Vanguard veterans
125
power sword
0
claw
15
claw
15
power weapon
15
5 jump packs
50






Heavy







5 devastators
90
2 lascannons
50
1missle launcher
15






steve had drako 2 units of paladins 2 dreadknighs.
I this game I did all the dirty work and took the risks. We get to nominate one 1 units as infiltrating and Steve already had one unit of paladins outflanking so i let him have the other. Then he did not want to come in on turn 1 but turn 2 so I had to deep strike my own stuff. If you see both my pods are not the assaulting type because I wanted a locator beacon. You see we played on 2 boards split uo into 3 sections out deployment zone theirs and no mans land in the middle if you deep strike into their area then you automatically suffer a mishap.
So I placed my pod on the edge on no mans land and their deployment zone. Having in front of me some scenery, that would prevent me from going into their area and it did.  But it was not over yet, they had a predator with the interceptor rule (they get to shoot at 1 deep striking unit per turn) if they did explode my pod i would lose my dread also. Thankfully he failed to glance. Drop pod came out and shoot that predator to pieces. 2 units of terminators landed close and ran to open up.
on their turn grey knight terminators and  marines deep strike into no mans land. an assassin popped out from my  terminators I did an amazing number of saves losing only 1 terminator in each unit.
Then the 1 unit of terminators got assaulted by assault marines, big mistake, i broke them and consolidated even closer to his objective. One of their assassins destroyed the shield and halo of my terminator captain.
On our turn 2 marines jumped out of the rhino and shot the assassin to pieces. Steve’s 2 paladins showed up and shoot down the other 2 assassins. The Damocles rhino did its orbital bombardment and killed 7 grey knights (it would have been 9 but they stoped my null zone).The dreadnaught blew up their bastion. My terminators destroyed 5 marines in combat and now were next to Azreal and 5 tactical contesting the objective.
Eventualy my terminators did die but steves grey knights were without a scratch finishing of Azreal and taking out 2 vindicators. on the other hand  Ben deep striked his other squad of grey knights on our deployment zone to take out the democles rhino which he did in 3 turns. they never got to get back into combat because my vanguard killed his librarian and the terminator left. Bens dread knight destroyed my iron clad but was on 1 wound easy for steve to finish of. Azreal was dead and we had control of the objectives so we won!

Mvp of the last game has to be my Damocles with the terminators 2nd.

Dont get me wrong my terminators took an insane amount of punishment and the lasted more than expected.
But the Damocles it allowed me to reroll a mishap in in every game used. it killed 7 terminators and distracted a whole unit of grey knight marines. That’s more than 400p for an exchange of 60. 600 if you consider the mishap.


Thanks for reading if you got this far well done. Now I have promised my girlfriend one month of no war hammer to make up for the week I closed my self in my room and painted.
Badab War Part two they say will take place next year and it will include other races. Hopefully the fire hawks will be there with new tactics and painted vehicles!

Wednesday, 15 June 2011

Time to Panic.

Well I actually started panicing on Monday.
Why? you might ask; because the Forge World Badab War Campaign is Next weekend and i dont have everything ready.
I sat down and wrote my 2500p list.
It now has things I do not have ready.
This is because I decided I dont want a captain, assault marines and a land raider in my list for the first mission.

Lias Issodon 140

Master of the forge 100

Librarian 100
storm shield terminator armor 40
The avenger, Gate of infinity

Elites
10 terminators 400


5 Sternguard 125
3 sternguard 75
6 combi meltas 30
1 combi flamer 5
Drop pod 35

Iron Clad 135
heavy flammer 10
Assault drop pod 50

troops
5 marines 90
5 marines 80
Fist 25
combi melta 10
Melta 5
rhino 35

troops
5 marines 90
5 marines 80
Fist 25
combi melta 10
Melta 5
rhino 35

troops
5 marines 90
1 marines 16
p.w 15





5 devastators 90
3 missile launchers 45

5 devastators 90
1 lascannons 25
3missle launcher 45



Vanguard veterans 125
relic blade 15
claw 15
claw 15
P.w 15
5 jump packs 50


Dreadnought 105


This is what I need to paint (all are build except for the master of the forge and the LR.

2 rhino
1 LR
5 Vanguard
5 Devastator (half painted)
1 master of the forge

I also need to make 1 assault drop pod.

The list is for the mission where I setup in the middle of the table and my opponents all around. there is a chance he will be going first. The mission has 4 scoring points.3 are my 3 HQ(alive for me , dead for my opponent) and 1 for who ever has the most kill points.
The worst thing in this senario is not that you get assaulted first turn, or that you start inside a box,
or his reserves can come in from any side.
The worst thing is that 1 succesfull wound from a fist or a hammer aimed at your hq has about 40% to kill them straight off.
My plann is to stick Master of the forge and and lias issodon in a building with the 2 units of 5 devastators.

Bolster defences combined with Lias universal rule stealth means that inside the building they get a +2 cover save.

Around the building I will have the 10 terminators and the dread And around them the 3 units of tactical marines.
turn 1 the iron clad enters shoots and assaults.
and after turn 2 I await help from Vanguard and Sternguard+librarian

Monday, 13 June 2011

Sternguard Done.

My Sternguard- "Shadow hawk squad"


Photobucket

Photobucket

They need a spray with testors and then gloss on the scopes. But I am waiting for a dry day.

Next up I am working on my Land raider redeemer.