Thursday, 12 January 2012

We will come for you! But where from?

 I had a better look at the night lord codex and it seems a bit underpriced and the fact that it is fan made might raise some eyebrows even at frendly games also I could not take it to tournaments. In the end I might use the nightlord book but I will also look for other options.
And see how close I can get to the first claw in the nightlord book.
But first of all what is first claw? (The following pics have been created by Slaine69 and taken without permision, he is very talented you can find him on deviant art he also accepts comissions, he is very talented and captured perfectly the details given on the nightlord books and applied them to his drawings.)

FIRST CLAW
One thing the nightlord codex does is assignes the correct abilities and weapons per character in the story.
Note that all of the models in First Claw will need to be
modelled appropriately and clearly with WYSIWYG in mind.
UNIT TYPE:
Infantry






 WARGEAR: (Cyrion)

Power armour, boltgun, bolt pistol, chainsword, frag and
krak grenades
SPECIAL RULES: (Cyrion)
 Fear Incarnate, Preysight, Night Lord, 5+ Invulnerable
save
"I can sense your fear"
While Cyrion is alive, First Claw has the Counter-attack
USR.









 WARGEAR: (Mercutian)

  Power armour, heavy bolter, chainsword, frag and krak
grenades
SPECIAL RULES: (Mercutian)
Fear Incarnate, Preysight, Night Lord, 5+ Invulnerable
save, Relentless











 WARGEAR: (Variel)
 Power armour, boltgun, bolt pistol, chainsword, frag and
krak grenades
Narthecium
While Variel is alive, First Claw (apart from Uzas) has the
Feel no Pain USR.
SPECIAL RULES: (Variel)
Fear Incarnate, Preysight, Night Lord, 5+ Invulnerable
save










  WARGEAR: (Xarl)
Power armour, master-crafted boltgun, master-crafted bolt
pistol, frag and krak grenades
Executioner Chainblade
This massive chainsword gives Xarl +2 Strength.
SPECIAL RULES: (Xarl)
Fear Incarnate, Preysight, Night Lord, 5+ Invulnerable
save
Wicked Shot
All of Xarl's ranged attacks are Rending.





WARGEAR: (Uzas)
Power armour, two close combat weapons (Chainaxe &
Glaive), frag and krak grenades
SPECIAL RULES: (Uzas)
Fear Incarnate, Preysight, Night Lord, 5+ Invulnerable
save, Furious Charge
Condemned
Uzas does not benefit from Variel's Narthecium.
Blood Frenzy
Uzas' close combat attacks are Rending.








And there is also Talos, the hunter, the prophet.
TALOS (PROPHET/SOUL HUNTER)
Note that there are two different profiles for Talos; one for
the squad leader of First Claw, and one to represent him
taking command over the 10th Company (and of course
you may only field one of them in your force).
UNIT TYPE:
Infantry
WARGEAR:
Power armour, Conversion Field, frag and krak grenades
Aurum
Aurum is a Master-crafted power-weapon that strikes at
Strength 5.
Sage's Bellow
This relic boltgun is an Assault 2, Master-crafted bolter.
SPECIAL RULES: (Talos, The Prophet)
Fear Incarnate, Preysight, Night Lord, Independent
Character, 5+ Invulnerable save
First Claw
Talos must be fielded together with First Claw, if both are
taken. Otherwise he must deploy with a Legion Claw unit.
Curse of the Father
Equal parts gift and curse, Talos' precognitive abilities allow
you to seize the initiative on the roll of 5+ instead of the
normal 6.
Not One Step Back!
All units with the Night Lord special rule gain the Stubborn
USR.
Echo of Damnation
First Claw, as well as all Night Lords Harbringers, are
scoring.
SPECIAL RULES: (Talos, The Soul Hunter)
Fear Incarnate, Preysight, Night Lord, Curse of the Father,
Claw Primus, Stubborn
First Claw
Talos must be fielded in a Legion Claw unit.

The above configuration costs in total 280p. the unit has a +5 inv talos has +4inv, they have counter strike, stuborn, relentless heavy bolter, fnp some rending attacks.

So my first thought is to use space wolfs.

First of I start with mercurian we need a heavy bolter so I go for 1+1 longfangs.
The leader I turn act as Cyrion all space wolfs have counterstrike already, he is only missing a bolter. 15p
The long fang I set as Mercurian and give him a heavy bolter. 20p
For Uzas a crazy wolf guard with mark of wolfen (dont worry about the other 4 I will use them elsewhere.) 33p
Xarl is probably the hardest to build he has a +2 str chainsword and master crafted rendind ranged attacks.
The best I can do is make him a batle brother with a frost axe. The improved bs might compensate a bit for the master crafted guns. 95p
Variel gives fnp no way I can't get that in space wolfs. so I will leave him out or just add anothe battle brother.
And finaly we come to Talos. Cheesy Logan grimgar seems the be the right choice. He ticks alot of boxes.
Eternal warrior so my hero does not die so easy.
Stuborn.
Can give the unit special powers like relentless for mercurian so they can move and shoot and change it to fearless and prefered enemy in the opponents turn.
He has a special frost axe.
He always hits on a +3 and has a +5 against psycik attacks.
Only drawback is his price and the terminator armor. 275p

So for a total of  438. I get 5 models (instead of 6) a much better talos, and 1 extra wound.

What about the other books?
Looking at chaos Plague marines would be tough with fnp but no customization. and just stick in a chaos lord.

Grey knights.
In grey knights take a unit of paladins,
make an apothecary
give one a spycannon for mercurian
I still dont like it cause they all have pw.

Blood angels
Priest and death company are tempting but again no heavy bolter.

Vanila marines.
Legion of the damned looks intresting.

I seem to like the space wolf build cause it need some thought and tinkering to get right.

I will make my decision in the following days.

Tuesday, 10 January 2012

We will come for you.

Today I am very excited, I just wrote my plan for the next 2 months of  modelling- painting.
Cambridge Games Workshop will be starting in February a tale of many gamers for 40k, 500p each month.
Though Cambridge store and gamers never seem to stick to a campaign for more than 2 months I am still exited and hopeful this will work. My thought of new year was to make a nightlord-red corsair army with first claw, bleeding eyes (raptor unit-very posesed) and huron him self with 20 terminators and 2 units of chaos marines as corsairs. This still might happen. but for now i have decided to make the army purely nightlord ouzing with characters from the book.
Rumor also has it that the chaos space marine book will be broken into 3 books containging 3 legions per book, the first containging night lords.



But my best discovery was a nightlord fan made codex book.
Which you can find here .
have a look and tell me what you think.
  • All nighlords have night vision and cause night fight for turn 1 on a +3. on a +6 for turn 2. If dawn of war its a +5 for nightfight turn 2. 
  • If the nightlords outnumber the enemy they are fearless, if less they can be automatically succeed in escaping from any enemy Sweeping Advances
  • Talos is 150p makes nightlords stuborn has a +4 inv, master crafted str5 power sword, master crafted bolter, makes first claw a scoring unit and steals initiative on a +5.
  • First claw is 5 men and no more for 150p with a +5 inv. each model a character in the story has something special to offer. Mercurian has a heavy bolter, cyrion gives the unit counter attack, variel gives FNP,  xarl has a master crafted bolter that causes rending and has a masive chainsword +2str, uzas has furious charge and rending cc attacks.
  • they can take (terror)drop pods.
To be honest I think they are a bit underprised but we will see that on the table. Maybe I am comparing them to the chaos book and not b.a or g.k books.

Anyway my first 2 months look like this.


Jan-Feb
hq
Talos 150


First Claw 130


legion claw 90
Melta gun 10
legion claw 90
terror pod 35


total 505
Read Fear the allien


Feb-March
Lucoryphus
Chaos lord 95
Convertion field 15
pair of claws 30
jump pack 20
outflank 10
furious charge 10


bleeding eyes
raptor unit
10 raptors 230
2 melta guns 20


Terror pod 35
1 legion marine 16
melta gun 10

491


and now time for some eye candy.
This is a dread claw I made ages ago still unpainted



and some nightlord troops


So the plan is end of this month to build Talos and first claw. Also before the end of the month i will have painted the terror pod for a forum competition. During febuary i will buy a box of posessed and mix with normal chaos marines. I also need to do some sculpting and casting of raptor heads and claws and jump packs.
I am also working on a large forgeworld space marine, I am hacking him up to make mercurian Nightlord of the first claw with heavy bolter, my favorite weapon in space marine the game.

Monday, 31 October 2011

Planetary empires, orks,demons, chaos lord and a bit of 3d animation.

Hello all,

Sorry for my lack of posts I have been a bit busy.

 Planetary Empires

First of all Planetary empires is comming up next month.
You are allowed to play with diffrent armies between the games.

So the first game is 500p. spearhead 3 objectives.
For this I am thinking of using my Slannesh marines
 Chaos Demon Prince Wings slannesh 135p
Chaos Sorcerer with mark of slannesh and Lash of submition 125p
5 noice marines +1 champion power weapon doom siren 165p
5 chaos marines 75p

Total 500p

5 chaos marines hold one objective
the 6 noice marines and sorcerer run towards the mid objective lash  and doom siren.
and the demon prince moves in were needed.

There are another 4 missions I will look into them eventualy.


Orks

Next up the orks.

Ever since I bought the Limited edition forgeworld squadron ork I have wanted to do an flying ork army.
This model is not painted by me I found it on cool mini or not.
I have not seen a properly flying ork army. If you have please link pictures I am intrested to see.

Also with imperial armor 2, the updated version, chinorks are now legal for 40k. they cost 65p are armor 10 all around fast, skimmer, can take 10 orks, counts as a fast choise and can come in a squadron of 1-3.

So my idea is 3x10 boys in 3 chinorks.
5 deffcoptas
a number of gretchin with the limited edition ork as runtherd
an ork mindlayer counts as battlewaggon.
1 deff dread I like the model and already own it, I imageine it is droped of by the mindlayer.

The name and tribe of these orks is the flying deathmachines.
First I will make the 30 boys 3 chinorks and 5 deffcoptas and then I will move on.
I already own the models the chinorks I will attempt to scratch build because 1 65p chinork costs 63£.

So i started with the boys I wanted them all in parashute's, so i bought a box of stormboys hacked at the torso and added a back and front parashute.

Replicated the effect 23 times

And added head legs and feet.


I think they look really cool and when painted and placed on a helicopter even cooler


I also painted some more of my hybrid, soon to sell demon army.
I am now up to 50 hours and have finished the demon prince and the 4 bloodcrushers,
I have left 10 bloodletters and some bassing.



I estimate about 5-10 more hours to finish the army, bringing it to 55-60 hours of work.
Then I will estimate cost of models paints,magnets and hopefully add areasonable painting fee on top.
The army is made in such a way that it can be used for 40k and fantasy. More details and final pictures very soon in the future.


Chaos Lord Commision

This is a chaos lord I painted as a comission its an amazing model and real fun to paint.


3d animation.
I am doing this semester a module in anglia ruskin university 3d modeling and animation.
I find it very creative. The final assignent is to produce a 30 sec animation of star wars.
I asked my lecturer if I could do 40k he is fine with it.
Initialy i wanted to do the scene from the novel Soul hunter when Talos kills the bloodangel marine inside the dreadnought.  But my lecturer adviced me insted of chaps marines use something robotic instead because of the complexity, and I can see he was right.
So I replaced the night lords for necrons.
So the 3 models I made were a dreadnought, a necron lord and necron destroyers.
In the following lessons we will be learining 3d animation. I also attached my story board.


Longest post ever...

Wednesday, 14 September 2011

Display Board for Armies Parade and Space Marine game.

Hello All,
After alot of work the display board is nearly done, I presented it to the cambridge store and won the army parade badge


Were are some pictures of the board not final though.



So in less than 2 weeks I am taking it to Games Day,  having seen some board online, I am confidant for my entry, soon I will now.I need to repaint the portal add some vines and I also want to add the new saurus oldblood.


Space Marine the game.

I am not known to jump at every thing gw makes and releases, (eg. the movie ultramarines was full of flaws and simply badly writen and made) but this game released from relic is amaging. 


If you have not yet lost sleep over it the at least try the demo, its available for all consoles.
The missions in the single player are intresting, fun and true to 40k muth. 
Space marines are super human beings, and what better way to show that putting them next to guardsmen.
Which guardsmen stand up when they see you and address you as lord.It ads a good genuine feeling to the importance and power of the space marine. 3 ultramarines accomplish more the thousands of IG.
Story is awesome, capaign is awesome, multiplayer is awesome, shooting is awesome, combat is awesome, orks are awesome, everything is awesome. Try the demo.
If anyone did not like it, or not like something please post bellow, I am curious.
I heard that one magazines only complaint in their review is that they say the word "space marine" too often.
for me the only flawis that later in the game you can find power axes and thunder hamers layed inside crates.
I would also like in the multiplayer when you get a kill your marine gets to say something 40k. "die heretic" "for the emperor" "go back to the warp fallen one" " my shield is my faith" "death to the false emperor" "for Chaos" " fail like your falen god" "witnwess the try powers"  and the list goes on.













Monday, 22 August 2011

Grey knights / Army parade Display board /exorsists.

Hello all,
I thought I should show some signs of life. I have been realy busy building a temple for my Lizardmen for armies parade.
First though my weekend experiment: A while ago I bought 10 grey knight termies, a dreadknight and a LR second hand.
I wanted to try this crome paint I got at a miniature convention.
So this past weekend i got busy.

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This is the army I bought. Pretty decent table top



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Saturday 10:00 they visit the fairy!

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Bases airbrushed


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Sunday 11:00 nice and shine, detail left to be done and washes. Vehicle and dreadnight need some masking and some red white stripes.


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Lizardmen Display board for Armies parade


So 2 weeks ago i decided to have a go at the armies parade. Already Games day USA produced 2 amazing lizardmen armies and boards. So the standard is high.

Here are a few WIP photos:

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Exorsists

I  played a game vs gray knights and a second look through the units again and please allow me to re-emphasize on the obvious: OMG HOW good are the plain marine grey knights?! 20p for a scoring unit with a nemesis power weapon and a storm bolter? dont forget the -1 to psyc. powers against them, a psyc power(I think) and prefered enemy: deamons, now compare that to the 18p marine.

Now  I have not fully looked at all the variation of the grey knight marine. But what i see is really underpriced comparing to vanila marines. I am seriously considering to make a 1750 exorsist force based upon the grey knight, there is alot of talk about the exorsists been a chapter coming from the grey knights. I think some inquisition units would fit nicely with them. It will be challenging to get the runes onto the armor, I am thinkin of custom transfer sheets.
So maybe after I finish my board, then deamons (only need to do 8 bloodletters and 4 bloodcrushers) and the grey knights I might do an exorsist force.

What do you think, anyone out there got a good list for 1750? no terminators or dredknighs, only marines, inquisitor stuff yes, LR yes up to 2.